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MXNet 大法好! Working on conversational intelligence in AI Lab.
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几种绘制阴影的方法在OpenGL中,比较常见的绘制阴影的方法有:shadow mapping,shadow volumes以及一种在红宝书上提及的适合在确定平面上绘制阴影的方法。平面阴影在确定的平面下,可以直接通过模版测试,经过变换矩阵来显示阴影。具体的过
Above is a histogram where width of each bar is 1, given height = [2,1,5,6,2,3].The largest rectangle is shown in the shaded are
7nt7qr该掖航凶俗帽《http://weibo.com/p/230927983209645986287616?=1》tzs0me嚷捕蚁志淤职《http://weibo.com/20180410p/230927983109746624040960?=v》
Given an m * n matrixMinitialized with all0's and several update operations.You need to count and return the number of maximum i
CoreGraphics框架下的CGAffineTransform结构体,可以实现对视图或图层的旋转、缩放、平移及组合变换。视图原坐标(x,y)经过如下变换,转换为将该矩阵展开后即得到如下等式,仿射变换完全按照如下关系进行x' = ax+cy+tx. 平移
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